AI-native UE5 toolchain · indie studio

agent disco

Three sibling Unreal Engine 5 plugins. One pipeline. Your engineers, 10× faster — with Claude accelerating every UE5 task.

See the plugins Enterprise license
UE5 plugins on Fab

The AI-native UE5 toolchain.

Engine orchestration, rigging, and worldbuilding — three plugins that let Claude (or any MCP-compatible agent) accelerate engineering work inside Unreal Engine 5. Engineers stay in control. Agents move at scale.

Hero plugin

MCP Python Bridge

Unleash Claude inside your UE5 editor. An MCP server for Unreal Engine — the full UE Python API, exposed to Claude and any MCP-compatible agent your team already uses.

View on Fab →
Force multiplier

MeshConnect

Procedural worldbuilding. Analyze any modular mesh library — Synty, Kitbash3D, custom — once, then snap pieces together intelligently. Python API exposes the whole pipeline.

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Force multiplier

MeshSkinner

Auto-rig in minutes. 28 markers → 51-bone skeletal mesh rigged and skinned in ~2 min. Python API exposes auto-rigging; Claude orchestrates character pipelines at roster scale.

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Enterprise license

Bundled for studios shipping at AAA scale.

All three plugins together, with site-wide commercial use, integration support, and custom feature requests. Built for tech-art teams that want their engineers 10× faster — not their pipeline replaced.

The full toolchain — one license.

Deterministic, not generative. Rigs, levels, blueprints, and Python tools are produced inside your project, against your assets — auditable and ready for review. Pair with whatever agent your enterprise AI policy approves.

Pricing & pilot conversations start with a quick chat.

Indie games

Games we’ve shipped.

Agent Disco started as an indie iOS game studio. The original titles are still on the App Store; new releases on the way.

2018 · iOS

Drop Beats

Live-stream original music from your iOS device. Connect Audiobus apps, perform, share via a simple URL. Spin the globe to discover other artists.

App Store →
2014 · iOS

The Null Society

An RPG about two factions of spies traveling the world uncovering valuable Intel. Characters drawn from Omar’s life, sharpened over a decade of writing.

App Store →
More titles coming soon.
About

A boy and his computer.

There once was a small boy whose father gave him a computer in 6th grade. It was 1981. The boy was eleven.

He created his first game that year: a MUD, of sorts. He hooked it up to a modem. Players dialed-in (one at a time), created characters, explored dungeons, fought monsters, discovered treasure and leveled up — all in the glorious high resolution of a text adventure.

The boy went on to make many such games. Decades later, he founded Agent Disco — first to ship indie games, now to build the AI-native UE5 toolchain that lets every engineer work like a small team.

The boy’s name is Omar. He’s fun. Rather geeky, to be honest. But a good guy.